Status
Active Development
A game by Puxel Games
Hi everyone,
I'm the solo developer behind Puxel Games, and Gone Missing is a project I've been working on with a lot of care and excitement.
I'm still learning and improving as I go, but I'm doing my best to create a game with interesting characters, a story worth following, and visuals that keep getting better with every scene.
I want to share the development process, hear honest feedback, and improve the project together with the community. Any comment, suggestion, or support genuinely means a lot to me and helps keep me motivated.
Current Progress
Gone Missing is actively being developed. Progress estimates may change as scenes, animations, voice work, and gameplay systems are refined.
Status
Active Development
Overall Progress
Approximately 20%
Current internal estimate
Estimated Release
To Be Announced
Engine & Platforms
Ren'Py
Windows · Linux · Android planned
The Premise
For reasons still unknown, people around the world have begun to disappear.
When Alice wakes up one morning and realizes that her girlfriend, Anika, is missing too, she decides to search for her. What begins as a personal search soon leads to a chain of unexpected events.
Your Alice, Your Decisions
You play as Alice, the protagonist, and guide her through the story with your choices.
During her search for Anika, Alice's loyalty may be tested. Whether she remains focused or explores a different path is up to you.
Her hope may begin to fade as the search continues, changing how she responds to the people and dangers around her.
Some choices unlock new paths while others close them permanently. Not every consequence will be immediately obvious.
Meet the Cast
Each character enters the story with their own personality, interests, and choices to make.






Built for Atmosphere
DAZ Studio and Iray renders composed to give each scene a strong visual identity.
Key moments will include animations instead of relying entirely on still images.
Every scene and line of dialogue is planned to be voiced, with a distinct voice for each character.
Ambient sound and carefully placed effects will help every location feel alive.
Relationships, temptations, and outcomes will be shaped by the path you choose.
Intimate scenes and relationship paths will depend heavily on player decisions.
Questions & Answers
Yes. Your choices will affect Alice's relationships, the situations she experiences, and the direction of her journey. Some decisions may unlock new paths, while others may close them permanently.
The choice is entirely in your hands. However, Alice has never tasted a penis before. Whether that ever changes will depend entirely on your choices.
Many intimate scenes and relationship paths will depend on the player's choices.
Yes. Selected scenes will include animations.
Yes. The game is planned to be fully voiced. Every scene and line of dialogue will be individually voiced, with each character having their own distinct voice. Ambient sounds and sound effects will also be included.
There is no confirmed release date yet. I do not want to announce a date before the opening chapter reaches a level of quality I am comfortable with. Meaningful progress and previews will continue to be shared during development.
Help Build Gone Missing
Gone Missing is being created as a solo project. Supporting the game helps me dedicate more time to writing, rendering, animation, voice work, sound design, and Ren'Py development. Following the project, joining the community, and sharing feedback also helps more than you may think.
This website and the games presented here are intended for adults aged 18 and over. All characters involved in adult content are 18 or older.